There is no one solution to the economic issues facing baseball, but there are a number of individual solutions that could help. In no particular order; Teams must spend 75% of proprietary revenue as a salary floor, else face a 10 to 1 fine for every dollar under that level, while also being ineligible for revenue sharing. Revenue sharing will be made available to any team in the bottom 15 of proprietary revenue A hard salary cap is instituted, with teams not allowed to exceed it for any reason. This will narrow the gap between the top and bottom of the league, meaning more teams have a realistic chance to make the playoffs, providing the incentive to improve Add 2 more teams to the league (Las Vegas, Charlotte, Nashville, New Orleans, Montreal, Vancouver are all possibilities), which provides more demand for players, meaning teams will need to pay more to get them, as well as eliminating the need for permanent interleague play Expand the playoffs to 8 teams from each league, with no play-in games. First round series are best of 3, second round is best of 5, and LC's and WS are best of 7. It creates more revenue, more division races, and more incentive to be competitive All players become restricted free agents 6 years after being drafted (4 if from college), and unrestricted free agents 8 years after being drafted (6 if from college). International players hit RFA after 8 years, and UFA after 10 years. Arbitration starts after 4 years for HS draftees, 3 years for college, and 7 years for internationals The year in which a player is signed/drafted does not count as a year. If a player is injured and undergoes surgery, his "clock stops" and he loses one year of service time. If the player is hurt, elects against surgery, but after rehabilitation needs surgery, he loses one year of service time, plus another year if he misses more than 50% of a second season The prior two rules would incentivize teams to bring players up when they think they're ready--no more service time games. Minor league pay would further be set at 10% of the rookie minimum for short season leagues, 20% for A/A+, 35% for AA, and 50% for AAAI'm sure there are more that could be implemented, but I'd love to have a debate on the perceived efficacy of these rules.