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Brock Beauchamp

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Everything posted by Brock Beauchamp

  1. Out of curiosity, a grassroots movement to do what, put the toothpaste back into the tube? Other than rule changes, I don't see how baseball improves. The knowledge front offices have learned about baseball and its mechanics cannot be unlearned.
  2. Oh, I’m not saying they’re necessarily wrong. The old, “dumber” version of the game was more entertaining in most aspects. The more we know about what makes baseball tick, the more the game slows down and the less fun it is to watch.
  3. Inversely, there are few old players who wouldn’t get torched in today’s game.
  4. Is it just me or is the 15 ft space before and after first base the Josh Donaldson Bermuda Triangle.
  5. By the way, the site is going to be slow for the next couple of hours. It's spending a lot of resources rebuilding *every* post ever posted to the site for the new achievements system.
  6. Welcome to the brief rundown of Twins Daily’s newest feature, achievements! I’ve been waiting a *really* long time to roll this feature out to users and have spent a rather unhealthy amount of time developing it for the site. I hope you enjoy experiencing it as much as I enjoyed making it. Achievements, or awards, or gamification… you’ve probably run into it before in other avenues of your digital life. Achievements are most common (and were largely born out of) the console video game world, beginning on the Xbox platform in the mid-2000s. Basically, it boils down to this: do stuff, get (sometimes silly) awards and badges for doing it. Over the past month, I’ve designed over 60 custom badges that you can be awarded for performing sometimes mundane, other times complex, tasks across the Twins Daily platform. Comment on a post, get a badge. Write a blog post, get a badge. Vote on a poll, get a badge… you get the point. Do some of these tasks multiple times and sometimes (many times) you’ll get additional badges. If you visit your user profile page, you’ll see it now looks different, with achievements being prominently displayed near the top. With over 60 badges available right now, some of you older, veteran Twins Daily users will start accumulating achievements the moment you begin participating in various aspects of the site, as many (as many as possible, but not all) of the achievements are back-dated to the time you began using the site. So explore the site, try completing some random tasks like post a status update, and see if you get a badge for doing it! As you "achieve" new things, on top of badges, you will also be awarded points. Once you hit certain milestones in points, you raise in rank (out of 14 ranks in total). In the image above, my rank is "draft eligible", the third rank you will achieve. Here is a sampling of a few of the badges you can be awarded right now: Some achievements will be won seemingly at random but I assure you, there is a specific set of items that awarded you the badge (and sometimes, those items need to be completed in a specific order). And some badges will be awarded manually for “exceptional” things done on the site. Those will be the hardest to collect and the rarest achievements available on Twins Daily. And if anyone manages to get them all or one of the *really* difficult-to-uncover achievements, Twins Daily may have some special prizes available to users who can accomplish those rarest of feats on the site…
  7. Excellent article, probably the best I've read about it.
  8. There are plenty of teams who would take the risk that they'd get one healthy season out of Buxton to make it worth the gamble, as a healthy season from Byron might be a nine win season. If healthy, he could easily go into God/Trout Mode and win the MVP.
  9. https://www.amazon.com/Spider-Tack-Competition-Grade-2-5oz/dp/B0049UJWII
  10. That was one of the first things sabermetrics discovered. If your success rate on SB isn’t ~70% or better, you’re doing no better than breaking even on offense and likely hurting yourself.
  11. Huh. I marinated three NY strips for carne asada tacos tonight.
  12. Happ is on the mound, it will be an interesting battle of wills between him and the Royals offense to see who can cave in the quickest.
  13. I’m not sure anyone actually believes that, the thread is obviously a joke.
  14. That’s a really good question and it was unpinned ages ago. I’d love to be more helpful but truly have no idea where it is now. Does anyone happen to remember the title of that thread?
  15. If the Twins are winning and Donaldson is playing well (which he is right now), I don't give a damn how much they spend on Donaldson. But they ain't winning so Donaldson's on-field performance doesn't really matter all that much. Offload the contract if they can and opt for more flexibility in 2022 and 2023.
  16. You might be right, I wouldn't try to predict what the Mets are going to do at any given moment, on or off the field. But what I think is more likely that the Mets will take on more of Donaldson's contract, not that they're eager to give away more prospects. But really, who knows? Maybe.
  17. No one is saying anything you're arguing. You continue to miss the point and revert to strawman arguments. Is velocity more important than control? Is command more important than movement? They're all linked together and the best pitchers have a little to a lot of every quality that makes a good pitcher: velocity, control/command, movement, deception. No one is saying command and control don't matter, we're only saying that spin rate also matters and most MLB front offices (and, based on recent data, most MLB pitchers) agree that spin rate matters. Spin rate is tied to movement, one of the core features that pitchers need to deceive MLB hitters and get them out. Frankly, I don't even understand why you're bothering to argue this point.
  18. I doubt any team picks up his contract right now.
  19. Accuracy and honesty is important in polling.
  20. You didn’t miss anything. Really.
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