I'm assuming you have in mind teams with hitters who operate independently of each other (otherwise your "inconsistent" team will get no-hit 50 or 100 or 120 times a year ). Also, that even the steady hitting team scatters its game's allotment of hits randomly through the game, otherwise you will have 9 innings of one-baserunner "rallies" and no runs except for homers. Without applying any particular mathematical machinery or simulation software to this, and in a league like 2015 AL with an average R/G of 4.39 with Toronto at the top with 5.50 and Chicago at the bottom with 3.84, I'd guess this: if you have Chicago's offense, you want to bunch your hits, and accept some games where several guys all have outages, since 0 runs isn't much worse than your par; if you have Toronto's offense, you would like a steady production from each hitter, game after game, accentuating your built-in advantage, and not "waste" your hits in too many 17-3 blowout wins; for an average offense (The Twins happened to be 4.30 R/G), I'm thinking it's close to a wash where it comes to wins, but maybe steady production is still a little better since one 17-3 blowout win is going to have to be balanced out by about 3 shutout losses.