Ash not GM. Ash no send pitcher to AAA. Ash only manager, in game of life. But all seriousness aside, Hosken raised an important point: we're mainly discussing Plan A. Whether it's an Opener, or stacked starters, we first want to see if the idea does any good at all, if things go according to plan. But the next step of the analysis is to see whether the idea gets in the way of switching immediately to Plan B. You'll still need a long man in the bullpen, when the guy you wanted to go 5+ innings has nothing. You'll still need a LOOGY. You'll still need a ROOGY. If you used your LOOGY as your Opener, are you stuck later on? If your long-man was redeployed as the first of two stacked starters, what do you do when the second guy comes out throwing lollipops? Even Saint Justin of Verlander had a game in August this year where he didn't come out for the third inning. There always has to be a contingency plan for the game. The bottom line for me is to be trying to ask the right question, which I think is this: how do you attack the other team's best batters, with the best arms, the most often that you can, the most strategically when the game is actually on the line, given that it's a long season and there are 162x9 innings to cover? People complain rightly that closers aren't used optimally; this discussion takes that to the next level. The matter of "best arms" is fluid, since these guys are not defined by the stats on their baseball cards - they aren't the same from game to game, and (as we see with the references to third-time-through-the-lineup) not even the same from inning to inning. It gets complicated in a hurry. But nobody, from Connie Mack on down, is smart enough to genuinely think through all the complicated details - so you come up with a plan of attack, and then cope. No battle plan ever survives first contact with the enemy, as they say. But that doesn't mean that the army that has no plan is likely to win, nor the army that uses the same plan as in the last war. So I like this discussion of new plans.