My issue with lengths of the game is less about the actual time elapsed, but with how the game actually moves. If there are constant starts and stops with delays, even a 3 hour game seems to take an eternity. But if a game has a fluid flow and rhythm to it without delays and excessive breaks, even a 4 hour game would be fine. For me, it's all about the flow. I don't necessarily want to sit through a four and a half hour game, but if its a fluid game then it isn't so bad. If simply wanting fluidity to return to the game makes me less of a fan, then I guess that I'm less of a fan. I don't want less baseball, I want less of a herky-jerky flow to baseball. I'll never be supportive of means to reduce game length that alter the way the game is managed by its participants. Also, there are ways to condense a schedule without eliminating games. They're called scheduled double headers. Schedule half a dozen of them for each team on Saturday's and you've cut a week out of the regular season. Baseball shouldn't be played in November.