So i's okay with not pinch hitting for folk, especially with younger players. If they don't get chances in those high leverage situations, how do you expect 'em to figure them out and come through eventually?
That's why i'm also okay with less platooning... And i guess as well with less trading. The upgrade needs to be distinct, if not significant to make it go, as there are adjustments involved...
And this series i think the Pirates are doin' their level best to answer when we took it to 'em at their home park.
Reminds me of the childish glee i took in bumper cars of picking on one person the whole way through the first time in them, then after going through the line again, spending the next time trying to avoid that person's just retribution...