A 1-0 pitcher's duel may be boring for some casual baseball fans who just want to watch homeruns... for someone who works many games at Target Field, a 2 hour-15 minute game is wonderful (particularly when the Twins win.)
Time of game was actually 2:31, although it started 30 minutes earlier than usual (6:40) so it probably felt shorter.
Loved the game last night (especially the result), but it sort of highlights the modern pace of play / game length problem, from my perspective. No replay challenges, no mid-inning pitching changes, lots of strikes, very few baserunners (Astros just 6 batters over the minimum, Twins 5), home team didn't bat in the bottom of the ninth -- absolute perfect conditions for the quickest game reasonably possible -- -yet the game still took 2:31.
That's the baseline for why the average game is 3:04 and can feel like it's dragging at times -- because the baseline pace/time is already stretched so far, it can't really tolerate any further stretching. And that's why I'd love to finally see a pitch clock in MLB, rather than a 3 batter minimum or other more complicated changes. If we could pull this baseline down to 2:15, I think the average game would feel a lot crisper (and those 7:10 game starts would end by 10:00 on average). Pull the baseline down to 2:00 and that would be even better, of course, but I'll take what I can get.
Sadly, it seems like the pitch clock is just a negotiating tool between MLB/MLBPA, rather than a likely implementation, at this point.