Quote:
Originally Posted by
Riverbrian
Quote:
Originally Posted by
Brock Beauchamp
Quote:
Originally Posted by
Riverbrian
Any statistic professor that laughs you out of the room for use of it. Would also laugh you out of the room for using 1 plus 1 equals 2 and I'm hopeful that any statistic professor would realize that the components used in the stat are the same components used to determine the majority of stats used in baseball. So if a professor laughs at you... Drop the class and find a more reasonable professor.
No, the professor would laugh you out of the room because you're using an A+B=C stat that doesn't work 100% of the time.
The Quality Start stat essentially says that 1+2=3 but that 2+4/=/6.
lol... Brock... You are going to make me research the margin of error!!! It's my day off... I shouldn't have to look at stats that hard today. I do that when I'm working. lol.
Margin of error is a different argument entirely. Quality Start uses a minimum threshold (6 IP, 3 ER), which is fine. I may not agree with it but for the sake of this argument, I'll ignore it. Where the stat goes horribly wrong is that it uses only half of the same implementation for its maximum threshold. IP continues to scale but ER does not.
A guy can pitch a six inning game, give up 20 hits, but manage to keep the damage to three runs so he gets the quality start.
Another guy can pitch a nine inning game, give up two hits, a walk, and a homer, get the win, and not be awarded a quality start. That's a bad stat.